Thursday, November 18, 2010

Tables and Graphs

















games Pre-Order Sales 1st week Sales Total Game Sales to date
COD: MW 1.5 million 2 million 13 million
COD: WAW 2.3 million 3.6 million 11 million
COD: MW2 2.2 million 3.2 million 12.5 million
COD: BO 2.6 million 5.6 million 10 million



Phew who knew making a chart into a table in the newest version of Excel was a million times harder than it was back in the 08 version? That was unbelievable like I'm supposed to know how to insert legit computer language, thank god the powerpoint version was a thousand times easier and actually seemed like it wanted you to be able to make a graph out of your data. I chose to make a table first then a bar graph of the sales of the four most recent games in the Call of Duty franchise. It was a little tricky to find the numbers because some would vary by site and at times I had to add up the pre-order sales from each individual system. It should also be noted that the most recent game COD: BO or Call of Duty Black Ops has only been out since November 9th of this year so the fact that it has sold ten million copies so far is pretty amazing. I started by making a graph in my sketchpad just so I could get my rows and columns down before I started playing around with the different computer systems and the visual graph options in them. The table is one of the many table options in the excel program and I liked this one for its simplicity, it's easy to read and right to the point. I wanted to make a bar graph because I thought it would best display the three columns of data for each game if they were side by side by side. Unfortunately I wasn't able to figure out how to put a label on the y-axis of the graph in powerpoint to make it clear that the numbers are in the millions, but when the graph is coupled with the chart it makes sense and I really don't think anyone would assume these huge game titles had only sold 13 copies to date at most. Its also easy to see in my graph how the popularity of pre-ordering games has grown in the subsequent years after the first Modern Warfare title was realeased. I wanted to put the full names of the games on the graph but spatially that just wouldn't have worked.

Tuesday, November 9, 2010

Graphic Paper






























My first order of business when looking to improve this graphic was to get the right shapes around the questions and terminators, as the original graphic had squares around terminators and a rectangle around the starting point for the graphic. I also changed the circles around the yes and no options to rectangles as corresponds with the Standard Flow Chart Symbols and their Usage. I also put arrows in along the lines from symbol to symbol to give a better sense of the flow of control. I tried to make the graphic itself more vertical because I thought it would lessen the cognitive load if the person’s eye could travel basically just up and down the page to get the graphic’s content without having to move much on the horizontal axis. I made all the terminators look the same by first putting them in similar looking circles and by having the “Buy A” line by itself above the system the graphic was telling the viewer to buy. I think this gives the terminators a similar look so even at a quick glance one can see the options they will eventually end up at. My next goal was to add some color to the sparse black and white original graphic, and I kept cognitive load in mind when adding color. I put hard outlines around my terminators and I even added some yellow to my starting point because yellow is the first color we see so it should draw the viewers eye to the top and the correct starting point. I then put green outlines around the yes decision options and red outlines around the no decision options as a way for the viewer to jump right over the text in those symbols by thinking green means positive like the go in a stoplight and red means negative or the no of a stoplight. I also put color inside the terminators, red for Nintendo because red will always be associated with Mario a staple of Nintendo. I chose a light green for the Xbox 360 because that’s the very color they use in their advertising and it is the green of the power indicator on the system itself. I chose blue for the PS3 because again it is the color used in the companies advertisements. I used orange for the PC because one of the PC’s biggest franchises was Half Life which had orange lettering themes, and orange didn’t conflict or clash with any of the other colors I’d used around it. I put hard black outlines around the questions to solidify them and thick black arrows on the connecting lines.